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Pokemon Red/Blue Codes

Infinite HP (Battle) = 01ff16d0

No Random Battles = 01033cd1

Infinite Money = 019947d3 + 019948d3 + 019949d3

 

01XX1FD3 - Infinite amount of items the first slot. XX is any amount.

If you move an item to the first slot, you will have XX of the item

you replaced.

0199A4D5 + 0199A5D5 = Infinite Coins

01FF15D0 + 01FF16D0 = Highest infinite HP, but the HP bar will extend

around the screen.

010116D0 = Best infinite HP (Even though you have only one HP.)

016447DA = Infinite Safari Balls

01F00ED7 = Infinite Safari Zone time

01011ED3 = First item on your items list becomes the Master Ball! If

you switch the first item to something else, however, both items will

become Master Balls.

01701FD0 = In battle, the skill on the bottom is Metronome! It makes

your Pokemon do a random move. Even the ones it doesn't know! This

doesn't affect your Pokemon in any way.

 

Item Codes:

Buy anything you want if you have the money. These codes work in any

Poke Mart. See list at end of what you can get.

 

01XX7CCF = 1st Slot

01XX7DCF = 2nd Slot

01XX7ECF = 3rd Slot

01XX7FCF = 4th Slot

 

Replace "XX" with one of the following:

 

01 = Master Ball

02 = Ultra Ball

03 = Great Ball

04 = Poke Ball

0A = Moon Stone

0B = Antidote

0C = Burn Heal

0D = Ice Heal

0E = Awakening

0F = Parlyz Heal

10 = Full Restore

11 = Max Potion

12 = Hyper Potion

13 = Super Potion

14 = Potion

1D = Escape Rope

1E = Repel

20 = Fire Stone

21 = Thunder Stone

22 = Water Stone

23 = HP Up

24 = Protein

25 = Iron

26 = Carbos

27 = Calcium

28 = Rare Candy

2E = X Accuracy

2F = Leaf Stone

31 = Nugget

32 = PP Up

33 = Poke Doll

34 = Full Heal

35 = Revive

36 = Max Revive

37 = Guard Spec.

38 = Super Repel

39 = Max Repel

3A = Dire Hit

3B = Coin

3C = Fresh Water

3D = Soda Pop

3E = Lemonade

41 = X Attack

42 = X Defend

43 = X Speed

44 = X Special

4B = Exp. All

4F = PP Up

50 = Ether

51 = Max Ether

52 = Elixier

53 = Max Elixier

 

Some numbers above 64 will crash the game if you try to use the items

that aren't really there. Missing numbers are items you could get

early, but won't always help you if you do. They might cause problems

with the game.

 

Pick Any Pokemon Codes:

01XX1ED1 - Pick your starting Pokemon with this code change the XX's

to a number from the list.

 

Pick your starting Pokemon from the 3 Balls at the start of the

game. Pick Pokemon from list. All Balls will have the same one.

It will ask you if you want the type of Pokemon that is normally

there but you will get what you picked. After you get the Pokemon

make sure you save the game and remove the code.

NOTE: Some Pokemon will not be playable!

 

01XXD8CF - Pick the Pokemon you want to fight and capture anytime.

Change the XX's to a number from the list. This code will cause you

to always fight the same Pokemon. Thus you will be able to capture

it. Sometimes the picture of the Pokemon will be messed up, but you

can still get it without problems later on. Use my store codes to get

some Master Balls from any Poke Mart. (Master Balls cost 0 and always

catch even if you don't weaken the Pokemon.)

 

Replace "XX" with one of the following:

 

99 = Bulbasaur

09 = Ivysaur

9A = Venusaur

B0 = Charmander

B2 = Charmeleon

B4 = Charizard

B1 = Squirtle

B3 = Wartortle

1C = Blastoise

7B = Caterpie

7C = Metapod

7D = Butterfree

70 = Weedle

71 = Kakuna

72 = Beedrill

24 = Pidgey

96 = Pidgeotto

97 = Pidgeot

A5 = Rattata

A6 = Raticate

05 = Spearow

23 = Fearow

6C = Ekans

54 = Pikachu

55 = Raichu

60 = Sandshrew

61 = Sandslash

0F = Nidoran (F)

A8 = Nidorina

10 = Nidoqueen

03 = Nidoran (M)

A7 = Nidorino

07 = Nidoking

04 = Clefairy

8E = Clefable

52 = Vulpix

53 = Ninetales

64 = Jigglypuff

65 = Wigglytuff

6B = Zubat

82 = Golbat

B9 = Oddish

BA = Gloom

BB = Vileplume

6D = Paras

2E = Parasect

41 = Venonat

77 = Venomoth

3B = Diglett

76 = Dugtrio

4D = Meowth

90 = Persian

2F = Psyduck

80 = Golduck

34 = Mankey

75 = Primeape

21 = Growlithe

14 = Arcanine

47 = Poliwag

6E = Poliwhirl

6F = Poliwrath

94 = Abra

26 = Kadabra

95 = Alakazam

6A = Machop

29 = Machoke

7E = Machamp

BC = Bellsprout

BD = Weepinbell

BE = Victreebell

18 = Tentacool

9B = Tentacruel

A9 = Geodude

27 = Graveler

31 = Golem

A3 = Ponyta

A4 = Rapidash

25 = Slowpoke

08 = Slowbro

AD = Magnemite

36 = Magneton

40 = Farfetch'd

46 = Doduo

74 = Dodrio

3A = Seel

78 = Dewgong

0D = Grimer

88 = Muk

17 = Shellder

8B = Cloyster

19 = Gastly

93 = Haunter

0E = Gengar

22 = Onix

30 = Drowzee

81 = Hypno

4E = Krabby

8A = Kingler

06 = Voltorb

8D = Electrode

0C = Exeggcute

0A = Exeggutor

11 = Cubone

91 = Marowak

2B = Hitmonlee

2C = Hitmonchan

0B = Lickitung

37 = Koffing

8F = Weezing

12 = Rhyhorn

01 = Rhydon

28 = Chansey

1E = Tangela

02 = Kangaskhan

5C = Horsea

5D = Seadra

9D = Goldeen

9E = Seaking

1B = Staryu

98 = Starmie

2A = Mr. Mime

1A = Scyther

48 = Jynx

35 = Electabuzz

33 = Magmar

1D = Pinsir

3C = Tauros

85 = Magikarp

16 = Gyrados

13 = Lapras

4C = Ditto

66 = Eevee

69 = Vaporeon

68 = Jolteon

67 = Flareon

AA = Porygon

62 = Omanyte

63 = Omastar

5A = Kabuto

5B = Kabutops

AB = Aerodactyl

84 = Snorlax

4A = Articuno

4B = Zapdos

49 = Moltres

58 = Dratini

59 = Dragonair

42 = Dragonite

83 = Mewtwo

15 = Mew

 

In Battle Codes:

Infinite PP (1st Position) = 01282DD0

Infinite PP (2nd Position) = 01282ED0

Infinite PP (3rd Position) = 01282FD0

Infinite PP (4th Position) = 012830D0

 

Item Modifier Codes:

Total Item Number Modifier = 01??1DD3

Set this code to the number of items that you have on you item list in

the game or you can't get the game to come on.

 

Item Modifier 1st Position = 01??1ED3

Infinite Quantity 1st Position = 01631FD3

 

Item Modifier 2nd Position = 01??20D3

Infinite Quantity 2nd Position = 016321D3

 

Item Modifier 3rd Position = 01??22D3

Infinite Quantity 3rd Position = 016323D3

 

Item Modifier 4th Position = 01??24D3

Infinite Quantity 4th Position = 016325D3

 

Item Modifier 5th Position = 01??26D3

Infinite Quantity 5th Position = 016327D3

 

Item Modifier 6th Position = 01??28D3

Infinite Quantity 6th Position = 016329D3

 

Item Modifier 7th Position = 01??2AD3

Infinite Quantity 7th Position = 01632BD3

 

Item Modifier 8th Position = 01??2CD3

Infinite Quantity 8th Position = 01632DD3

 

Item Modifier 9th Position = 01??2ED3

Infinite Quantity 9th Position = 01632FD3

 

Item Modifier 10th Position = 01??30D3

Infinite Quantity 10th Position = 016331D3

  

Digits for Item Modifier:

00 = ?????

01 = Master Ball

02 = Ultra Ball

03 = Great Ball

04 = Poke Ball

05 = Town Map

06 = Bicycle

07 = Surf Without Pokemon

08 = Safari Ball

09 = PokeDex

0A = Moon Stone

0B = Antidote

0C = Burn Heal

0D = Ice Heal

0E = Awakening

0F = Paralyze Heal

10 = Full Restore

11 = Max Potion

12 = Hyper Potion

13 = Super Potion

14 = Potion

15 = Boulder Badge

16 = Cascade Badge

17 = Thunder Badge

18 = Rainbow Badge

19 = Soul Badge

1A = Marsh Badge

1B = Volcano Badge

1C = Earth Badge

1D = Escape Rope

 

1E = Repel

1F = Old Amber

20 = Fire Stone

21 = Thunder Stone

22 = Water Stone

23 = HP Up

24 = Protein

25 = Iron

26 = Carbos

27 = Calcium

28 = Rare Candy

29 = Dome Fossil

2A = Helix Fossil

2B = Secret Key

2C = ?????

2D = Bike Voucher

2E = X Accuracy

2F = Leaf Stone

30 = Card Key

31 = Nugget

32 = PP Up

33 = Poke Doll

34 = Full Heal

35 = Revive

36 = Max Revive

37 = Grand Special

38 = Super Repel

39 = Max Repel

3A = Dire Hit

3B = Coin

3C = Fresh Water

3D = Soda Pop

3E = Lemonade

3F = S.S. Ticket

40 = Gold Teeth

41 = X Attack

42 = X Defend

43 = X Speed

44 = X Special

45 = Coin Case

46 = Oak's Parcel

47 = Item Finder

48 = Silph Scope

49 = Poke Flute

4A = Lift Key

4B = EXP. All

4C = Old Rod

4D = Good Rod

4E = Super Rod

4F = PP Up

50 = Ether

51 = Max Ether

52 = Elixier

53 = Max Elixier

 

Always have $999,999:

019947D3 +

019948D3 +

019949D3

 

Choose Level of Pokemon You Fight:

01XX27D1

 

Replace "XX" with one of the following:

 

05 = L5

0A = L10

0F = L15

14 = L20

1E = L30

28 = L40

32 = L50

4B = L75

63 = L99

 

Skill Modifier (In Battle) Codes:

 

01XX1CD0 = 1st Position

01XX1DD0 = 2nd Position

01XX1ED0 = 3rd Position

01XX1FD0 = 4th Position

 

Skill Modifier (Out of Battle) Codes:

 

01XX73D1 = 1st Position

01XX74D1 = 2nd Position

01XX75D1 = 3rd Position

01XX76D1 = 4th Position

 

Replace "XX" with one of the following:

 

00 = Nothing

01 = Pound

02 = Karate Chop

03 = Double Slap

04 = Comet Punch

05 = Mega Punch

06 = Pay Day

07 = Fire Punch

08 = Ice Punch

09 = Thunder Punch

0A = Scratch

0B = Vice Grip

0C = Guillotine

0D = Razor Wind

0E = Swords Dance

0F = Cut

10 = Gust

11 = Wing Attack

12 = Whirl Wind

13 = Fly

14 = Bind

15 = Slam

16 = Vine Whip

17 = Stomp

18 = Double Kick

19 = Mega Kick

1A = Jump Kick

1B = Rolling Kick

1C = Sand Attack

1D = Head Butt

1E = Horn Attack

1F = Fury Attack

20 = Horn Drill

21 = Tackle

22 = Body Slam

23 = Wrap

24 = Take Down

25 = Thrash

26 = Double Edge

27 = Tail Whip

28 = Poison Sting

29 = Twin Needle

2A = Pin Missile

2B = Leer

2C = Bite

2D = Growl

2E = Roar

2F = Sing

30 = Supersonic

31 = Sonicboom

32 = Disable

33 = Acid

34 = Ember

35 = Flamethrower

36 = Mist

37 = Water Gun

38 = Hydro Pump

39 = Surf

3A = Ice Beam

3B = Blizzard

3C = Psybeam

3D = Bubblebeam

3E = Aurora Beam

3F = Hyper Beam

40 = Peck

41 = Drill Peck

42 = Submission

43 = Low Kick

44 = Counter

45 = Seismic Toss

46 = Strength

47 = Absorb

48 = Mega Drain

49 = Leech Seed

4A = Growth

4B = Razor Leaf

4C = Solar Beam

4D = Poisonpowder

4E = Stun Spore

4F = Sleep Powder

50 = Petal Dance

51 = String Shot

52 = Dragon Rage

53 = Fire Spin

54 = Thundershock= Thunderbolt

56 = Thunder Wave

57 = Thunder

58 = Rock Throw

59 = Earthquake

5A = Fissure

5B = Dig

5C = Toxic

5D = Confusion

5E = Psychic

5F = Hypnosis

60 = Meditate

61 = Agility

62 = Quick Attack

63 = Rage

64 = Teleport

65 = Night Shade

66 = Mimic

67 = Screech

68 = Double Team

69 = Recover

6A = Harden

6B = Minimize

6C = Smoke Screen

6D = Confuse Ray

6E = Withdraw

6F = Defense Curl= Barrier

71 = Light Screen

72 = Haze

73 = Reflect

74 = Focus Energy

75 = Hide

76 = Metronome

77 = Mirror Move

78 = Selfdestruct

79 = Egg Bomb

7A = Lick

7B = Smog

7C = Sludge

7D = Bone Club

7E = Fire Blast

7F = Waterfall

80 = Clamp

81 = Swift

82 = Skull Bash

83 = Spike Cannon

84 = Constrict

85 = Amnesia

86 = Kinesis

87 = Softboiled

88 = Hi Jump Kick

89 = Glare

8A = Dream Eater

8B = Poison Gas

8C = Barrage

8D = Leech Life

8E = Lovely Kiss

8F = Sky Attack

90 = Transform

91 = Bubble

92 = Dizzy Punch

93 = Spore

94 = Flash

95 = Psywave

96 = Splash

97 = Acid Armor

98 = Crabhammer

99 = Explosion

9A = Fury Swipes

9B = Bonemerang

9C = Rest

9D = Rock Slide

9E = Hyper Fang

9F = Sharpen

A0 = Conversion

A1 = Tri Attack

A2 = Super Fang

A3 = Slash

A4 = Substitute

A5 = Struggle

 

HP Modifier Codes:

 

HP (1st Position) = 01??6CD1 + 01??6DD1

HP (2nd Position) = 01??98D1 + 01??99D1

HP (3rd Position) = 01??C4D1 + 01??C5D1

HP (4th Position) = 01??F0D1 + 01??F1D1

HP (5th Position) = 01??1CD2 + 01??1DD2

HP (6th Position) = 01??48D2 + 01??49D2

 

Ability Modifier Codes:

 

1st Ability (1st Position) = 01XX73D1

1st Ability (2nd Position) = 01XX9FD1

1st Ability (3rd Position) = 01XXCBD1

1st Ability (4th Position) = 01XXF7D1

1st Ability (5th Position) = 01XX23D2

1st Ability (6th Position) = 01XX4FD2

 

2nd Ability (1st Position) = 01XX74D1

2nd Ability (2nd Position) = 01XXA0D1

2nd Ability (3rd Position) = 01XXCCD1

2nd Ability (4th Position) = 01XXF8D1

2nd Ability (5th Position) = 01XX24D2

2nd Ability (6th Position) = 01XX50D2

 

3rd Ability (1st Position) = 01XX75D1

3rd Ability (2nd Position) = 01XXA1D1

3rd Ability (3rd Position) = 01XXCDD1

3rd Ability (4th Position) = 01XXF9D1

3rd Ability (5th Position) = 01XX25D2

3rd Ability (6th Position) = 01XX51D2

 

4th Ability (1st Position) = 01XX76D1

4th Ability (2nd Position) = 01XXA2D1

4th Ability (3rd Position) = 01XXCED1

4th Ability (4th Position) = 01XXFAD1

4th Ability (5th Position) = 01XX26D2

4th Ability (6th Position) = 01XX52D2

Replace "XX" with one of the following:

 

01 = Pound

02 = Karate Chop

03 = Double Slap

04 = Comet Punch

05 = Mega Punch

06 = Payday

07 = Fire Punch

08 = Ice Punch

09 = Thunder Punch

0A = Scratch

0B = Vice Grip

0C = Guillotine

0D = Razor Wind

0E = Swords Dance

0F = Cut

10 = Gust

11 = Wing Attack

12 = Whirlwind

13 = Fly

14 = Bind

15 = Slam

16 = Vine Whip

17 = Stomp

18 = Double Kick

19 = Mega Kick

1A = Jump Kick

1B = Rolling Kick

1C = Sand Attack

1D = Headbutt

1E = Horn Attack

1F = Fury Attack

20 = Horn Drill

21 = Tackle

22 = Body Slam

23 = Wrap

24 = Take Down

25 = Thrash

26 = Double Edge

27 = Tail Whip

28 = Poison Sting

29 = Twin Needle

2A = Pin Missile

2B = Leer

2C = Bite

2D = Growl

2E = Roar

2F = Sing

30 = Supersonic

31 = Sonicboom

32 = Disable

33 = Acid

34 = Ember

35 = Flamethrower

36 = Mist

37 = Water Gun

38 = Hydro Pump

39 = Surf

3A = Ice Beam

3B = Blizzard

3C = Psybeam

3D = Bubblebeam

3E = Aurora Beam

3F = Hyper Beam

40 = Peck

41 = Drill Peck

42 = Submission

43 = Low Kick

44 = Counter

45 = Seismic Toss

46 = Strength

47 = Absorb

48 = Mega Drain

49 = Leech Seed

4A = Growth

4B = Razor Leaf

4C = Solar Beam

4D = Poisonpowder

4E = Stun Spore

4F = Sleep Powder

50 = Petal Dance

51 = String Shot

52 = Dragon Rage

53 = Fire Spin

54 = Thundershock

55 = Thunderbolt

56 = Thunder Wave

57 = Thunder

58 = Rock Throw

59 = Earthquake

5A = Fissure

5B = Dig

5C = Toxic

5D = Confusion

5E = Psychic

5F = Hypnosis

60 = Meditate

61 = Agility

62 = Quick Attack

63 = Rage

64 = Teleport

65 = Night Shade

66 = Mimic

67 = Screech

68 = Double Team

69 = Recover

6A = Harden

6B = Minimize

6C = Smoke Screen

6D = Confuse Ray

6E = Withdraw

6F = Defense Curl

70 = Barrier

71 = Light Screen

72 = Haze

73 = Reflect

74 = Focus Energy

75 = Bide

76 = Metronome

77 = Mirror Move

78 = Selfdestruct

79 = Egg Bomb

7A = Lick

7B = Smog

7C = Sludge

7D = Bone Club

7E = Fire Blast

7F = Waterfall

80 = Clamp= Swift

82 = Skull Bash

83 = Spike Cannon

84 = Constrict

85 = Amnesia

86 = Kinesis

87 = Softboiled

88 = Hi Jump Kick

89 = Glare

8A = Dream Eater

8B = Poison Gas

8C = Barrage

8D = Leech Life

8E = Lovely Kiss

8F = Sky Attack

90 = Transform

91 = Bubble

92 = Dizzy Punch

93 = Spore

94 = Flash

95 = Psywave

96 = Splash

97 = Acid Armor

98 = Crabhammer

99 = Explosion

9A = Fury Swipes

9B = Bonemerang

9C = Rest

9D = Rock Slide

9E = Hyper Fang

9F = Sharpen

A0 = Conversion

A1 = Tri Attack

A2 = Super Fang

A3 = Slash

A4 = Substitute

A5 = Struggle

 

Trainer ID# Modifier Codes:

 

Trainer ID# (1st Position) = 01??77D1 + 01??78D1

Trainer ID# (2nd Position) = 01??A3D1 + 01??A4D1

Trainer ID# (3rd Position) = 01??CFD1 + 01??D0D1

Trainer ID# (4th Position) = 01??FBD1 + 01??FCD1

Trainer ID# (5th Position) = 01??27D2 + 01??28D2

Trainer ID# (6th Position) = 01??53D2 + 01??54D2

 

EXP Modifier Codes:

 

EXP (1st Position) = 01??79D1 + 01??7AD1 + 01??7BD1

EXP (2nd Position) = 01??A5D1 + 01??A6D1 + 01??A7D1

EXP (3rd Position) = 01??D1D1 + 01??D2D1 + 01??D3D1

EXP (4th Position) = 01??FDD1 + 01??FED1 + 01??FFD1

EXP (5th Position) = 01??29D2 + 01??2AD2 + 01??2BD2

EXP (6th Position) = 01??55D2 + 01??56D2 + 01??57D2

 

PP Modifier Codes:

 

1st Ability PP (1st Position) = 01??88D1

1st Ability PP (2nd Position) = 01??B4D1

1st Ability PP (3rd Position) = 01??E0D1

1st Ability PP (4th Position) = 01??0CD2

1st Ability PP (5th Position) = 01??38D2

1st Ability PP (6th Position) = 01??64D2

 

2nd Ability PP (1st Position) = 01??89D1

2nd Ability PP (2nd Position) = 01??B5D1

2nd Ability PP (3rd Position) = 01??E1D1

2nd Ability PP (4th Position) = 01??0DD2

2nd Ability PP (5th Position) = 01??39D2

2nd Ability PP (6th Position) = 01??65D2

 

3rd Ability PP (1st Position) = 01??8AD1

3rd Ability PP (2nd Position) = 01??B6D1

3rd Ability PP (3rd Position) = 01??E2D1

3rd Ability PP (4th Position) = 01??0ED2

3rd Ability PP (5th Position) = 01??3AD2

3rd Ability PP (6th Position) = 01??66D2

 

4th Ability PP (1st Position) = 01??8BD1

4th Ability PP (2nd Position) = 01??B7D1

4th Ability PP (3rd Position) = 01??E3D1

4th Ability PP (4th Position) = 01??0FD2

4th Ability PP (5th Position) = 01??3BD2

4th Ability PP (6th Position) = 01??67D2

 

Level Modifier Codes:

 

Level (1st Position) = 01??8CD1

Level (2nd Position) = 01??B8D1

Level (3rd Position) = 01??E4D1

Level (4th Position) = 01??10D2

Level (5th Position) = 01??3CD2

Level (6th Position) = 01??68D2

 

Max HP Modifier Codes:

 

Max HP (1st Position) = 01??8DD1 + 01??8ED1

Max HP (2nd Position) = 01??B9D1 + 01??BAD1

Max HP (3rd Position) = 01??E5D1 + 01??E6D1

Max HP (4th Position) = 01??11D2 + 01??12D2

Max HP (5th Position) = 01??3DD2 + 01??3ED2

Max HP (6th Position) = 01??69D2 + 01??6AD2

 

Attack Modifier Codes:

 

Attack (1st Position) = 01??8FD1 + 01??90D1

Attack (2nd Position) = 01??BBD1 + 01??BCD1

Attack (3rd Position) = 01??E7D1 + 01??E8D1

Attack (4th Position) = 01??13D2 + 01??14D2

Attack (5th Position) = 01??3FD2 + 01??40D2

Attack (6th Position) = 01??6BD2 + 01??6CD2

 

Defense Modifier Codes:

 

Defense (1st Position) = 01??91D1 + 01??92D1

Defense (2nd Position) = 01??BDD1 + 01??BED1

Defense (3rd Position) = 01??E8D1 + 01??EAD1

Defense (4th Position) = 01??15D2 + 01??16D2

Defense (5th Position) = 01??41D2 + 01??42D2

Defense (6th Position) = 01??6DD2 + 01??6ED2

 

Speed Modifier Codes:

 

Speed (1st Position) = 01??93D1 + 01??94D1

Speed (2nd Position) = 01??BFD1 + 01??C0D1

Speed (3rd Position) = 01??EBD1 + 01??ECD1

Speed (4th Position) = 01??17D2 + 01??18D2

Speed (5th Position) = 01??43D2 + 01??44D2

Speed (6th Position) = 01??6FD2 + 01??70D2

 

Special Modifier Codes:

 

Special (1st Position) = 01??95D1 + 01??96D1

Special (2nd Position) = 01??C1D1 + 01??C2D1

Special (3rd Position) = 01??EDD1 + 01??EED1

Special (4th Position) = 01??19D2 + 01??1AD2

Special (5th Position) = 01??45D2 + 01??46D2

Special (6th Position) = 01??71D2 + 01??72D2

 

Saved Game Fixer Code:

01B182CF - If you put in a code that erases your memory, don't save

the game! Instead, turn on the game with the GameShark and put in the

the code. It will automatically bring the game back the way it was

right before the memory got erased or messed up!

 

Version Changer Code:

B123D7CF - Here's a code that turns your Version into the other

Version! So if have the Blue Version, it will change all of the

Pokemon that you could only get in the Red Version into the Blue.